|Ed Fries - From Excel to Xbox 360 Interview (July 2005) - Kikizo|
Kikizo interviews Ed Fries, who left Microsoft's Game division in 2004 (and was previously Vice President of Game Publishing), in an interview titled "From Excel to Xbox 360" in July 2005. Includes a tons of questions on his past gaming experience at Microsoft - the Xbox 360, Rare, Perfect Dark: Zero and next-gen gaming. Questions also arise about his current exploits, or as he calls it "retirement" (with AEGIA, Fireant and Airtight Games)...
Keywords: Kikizo; Interview; Ed Fries; Microsoft; Xbox 360; Rare; AEGIA
|GB Battletoads in 09:59.73 - Cardboard|
Tool-assisted speedrun Submission: http://tasvideos.org/2882S.html
Keywords: tas; tool; assisted; tool-assisted; speed; run; speedrun; nintendo; game; boy; gameboy; rare; tradewest; battletoads
|Consolevania S02 E06 - Consolevania|
Consolevania - Season 2, Episode 6. Includes a spot by Louie "The Light" Gunn: Videogame Standup, Maunpuncher vs. Boxhead 2 gets proposed to Rockstar, and TEAM gives the call out to Rare. Ask Kenny means some questions get answered, and a preview of Next Gen Overblood is shown. Includes plenty of reviews too.
Keywords: Consolevania; videogame; videogame review; TEAM; Rare; Manpuncher vs. Boxhead; Next Gen Overblood; Overblood; Football; Michael McDonald; Videogame Standup; Sensible Soccer 2006; World Poker Tour; Stacked; Urban Chaos: Riot Response; Hitman: Blood Money
|Rare Interview (Microsoft Aquisition) - Kikizo|
A September 2002 interview with the brothers Tim Stamper (Creative Director) and Chris Stamper (Director) of Rare (then: Rareware Ltd.), and Ed Fries of Microsoft, about the acquisition of Rare by Microsoft. Questions move onto what Rare is currently doing, planning and what upcoming things might happen. Then move back to the acquisition with answers from Ed Fries. Questions move back to what 8 bit IP they own, and if they'll miss Nintendo...
Keywords: Kikizo; Rare; Rareware; Microsoft; Tim Stamper; Chris Stamper; Ed Fries; Nintendo; Kameo; Xbox; EA
|Never Mind The Polygons #8|
Never Mind The Polygons is Pixel-Lab's irregular game developer panel show, currently with 3 rounds of discussion-topic content ("Easy Answers?", "Deadline" and "Quickfire round (Visual game puns)"). Now with point scoring in the form of bottlecaps (no expense spared!) the teams this time discuss Halo 3's launch, casual games vs. hardcore games, creativity in games, dumbing down of content, advertising and paid for games, the major consoles and how they are selling, user generated content, and g...
Keywords: NMTP; Never Mind The Polygons; Videogames; Panel; Pixel-Labs; Blitz Games; Rare; Gusto Games; GameCity; Toby Barnes; Andrew Oliver; Tom Scutt; Iain Simons; Andrew Armstrong; David Hayward